This game is due for release in 2013. Please visit the following link for more information! |
|
Iacon - home of the Autobots: I conceived the idea of a vista overlooking Iacon visualizing the grandeur of the Transformer architecture. The assets are a combination of mine and several other artists, but the biggest task was mine to assemble and fit the view into memory, as the player rides an elevator down to ground level in real time.
|
Another vista of Iacon conceived by myself but using a variety of artist's assets. To the right of the shot are a series of tunnels modeled and textured by myself to enable the Transformers to navigate through the city.
|
A third vista of Iacon, again using mine and various artists assets.
|
Cybertronian (Autobot) architecture modeled and textured by myself.
|
Cybertronian (Autobot) architecture modeled and textured by myself. |
An early rendition of Cybertron, built and textured by me as a test to see if the model could be used in the front-end of the game. This isn't the final in-game asset. |
|
The construction site: I was soley responsible for modeling, texturing and assembling the entire construction site, including the flyover. The props - bricks and vehicle were by the props team.
|